Huge thanks to Ilmar Kruis for implementing GetDeviceCaps() in the Tao framework! With some small modifications I suggested, one can now easily develop DPI-aware OpenGL applications using C# or .NET in general! Thanks Ilmar! I will update my article on the CodeProject about OpenGL windows in Vista soon! See http://www.taoframework.com/ Get the latest version via [...]
During the last days, I stumbled across a very annoying feature of Vista very often: The resource exhaustion manager. It tells me to close Visual Studio and the Desktop Window Manager. OK, shall I close the lid of the computer and go to sleep, too? However, the situation gets worse when I opened mspaint and [...]
A new Prism drop has just been released! See Glenn Block’s post here: http://blogs.msdn.com/gblock/archive/2008/03/26/prism-drop-2.aspx The direct link to the resource is http://www.codeplex.com/prism/Release/ProjectReleases.aspx?ReleaseId=11976 Views are no longer added via AddViewToRegion(); rather, an IRegion can be requested and an Add method can be called to actually add the view. Also, a sliding region has been added. However, [...]
Due to the very high resolution of my new laptop’s display, I chose to increase its DPI so I could benefit from more readable text. Unfortunately, it turns out that there are still a number of problems: o On 120 dpi, 11pt Segoe UI (Windows Vista’s default UI font) will have a far too large [...]
Well, due to the hardware-hunger of some of the projects I am working on, it was certainly time for a new machine so I got myself a brand new ThinkPad T61p. Very nice indeed, with a crazy WUXGA display on just 15.4″ – kewl! More pixels than you typically find on 22″. I will be posting [...]
As Glenn Block reports, the patterns & practices Team released a reference implementation of Prism on Wednesday: http://www.codeplex.com/Release/ProjectReleases.aspx?ProjectName=prism&ReleaseId=11615 Very interesting read! While I’m still working with the 6267 release of prism, I’m gonna update my code and write about some experiences with it soon!